Mini Shell
=head1 NAME
perltrap - Perl traps for the unwary
=head1 DESCRIPTION
The biggest trap of all is forgetting to C<use warnings> or use the B<-w>
switch; see L<warnings> and L<perlrun>. The second biggest trap is not
making your entire program runnable under C<use strict>. The third biggest
trap is not reading the list of changes in this version of Perl; see
L<perldelta>.
=head2 Awk Traps
Accustomed B<awk> users should take special note of the following:
=over 4
=item *
A Perl program executes only once, not once for each input line. You can
do an implicit loop with C<-n> or C<-p>.
=item *
The English module, loaded via
use English;
allows you to refer to special variables (like C<$/>) with names (like
$RS), as though they were in B<awk>; see L<perlvar> for details.
=item *
Semicolons are required after all simple statements in Perl (except
at the end of a block). Newline is not a statement delimiter.
=item *
Curly brackets are required on C<if>s and C<while>s.
=item *
Variables begin with "$", "@" or "%" in Perl.
=item *
Arrays index from 0. Likewise string positions in substr() and
index().
=item *
You have to decide whether your array has numeric or string indices.
=item *
Hash values do not spring into existence upon mere reference.
=item *
You have to decide whether you want to use string or numeric
comparisons.
=item *
Reading an input line does not split it for you. You get to split it
to an array yourself. And the split() operator has different
arguments than B<awk>'s.
=item *
The current input line is normally in $_, not $0. It generally does
not have the newline stripped. ($0 is the name of the program
executed.) See L<perlvar>.
=item *
$<I<digit>> does not refer to fields--it refers to substrings matched
by the last match pattern.
=item *
The print() statement does not add field and record separators unless
you set C<$,> and C<$\>. You can set $OFS and $ORS if you're using
the English module.
=item *
You must open your files before you print to them.
=item *
The range operator is "..", not comma. The comma operator works as in
C.
=item *
The match operator is "=~", not "~". ("~" is the one's complement
operator, as in C.)
=item *
The exponentiation operator is "**", not "^". "^" is the XOR
operator, as in C. (You know, one could get the feeling that B<awk> is
basically incompatible with C.)
=item *
The concatenation operator is ".", not the null string. (Using the
null string would render C</pat/ /pat/> unparsable, because the third slash
would be interpreted as a division operator--the tokenizer is in fact
slightly context sensitive for operators like "/", "?", and ">".
And in fact, "." itself can be the beginning of a number.)
=item *
The C<next>, C<exit>, and C<continue> keywords work differently.
=item *
The following variables work differently:
Awk Perl
ARGC scalar @ARGV (compare with $#ARGV)
ARGV[0] $0
FILENAME $ARGV
FNR $. - something
FS (whatever you like)
NF $#Fld, or some such
NR $.
OFMT $#
OFS $,
ORS $\
RLENGTH length($&)
RS $/
RSTART length($`)
SUBSEP $;
=item *
You cannot set $RS to a pattern, only a string.
=item *
When in doubt, run the B<awk> construct through B<a2p> and see what it
gives you.
=back
=head2 C/C++ Traps
Cerebral C and C++ programmers should take note of the following:
=over 4
=item *
Curly brackets are required on C<if>'s and C<while>'s.
=item *
You must use C<elsif> rather than C<else if>.
=item *
The C<break> and C<continue> keywords from C become in Perl C<last>
and C<next>, respectively. Unlike in C, these do I<not> work within a
C<do { } while> construct. See L<perlsyn/"Loop Control">.
=item *
The switch statement is called C<given>/C<when> and only available in
perl 5.10 or newer. See L<perlsyn/"Switch Statements">.
=item *
Variables begin with "$", "@" or "%" in Perl.
=item *
Comments begin with "#", not "/*" or "//". Perl may interpret C/C++
comments as division operators, unterminated regular expressions or
the defined-or operator.
=item *
You can't take the address of anything, although a similar operator
in Perl is the backslash, which creates a reference.
=item *
C<ARGV> must be capitalized. C<$ARGV[0]> is C's C<argv[1]>, and C<argv[0]>
ends up in C<$0>.
=item *
System calls such as link(), unlink(), rename(), etc. return nonzero for
success, not 0. (system(), however, returns zero for success.)
=item *
Signal handlers deal with signal names, not numbers. Use C<kill -l>
to find their names on your system.
=back
=head2 JavaScript Traps
Judicious JavaScript programmers should take note of the following:
=over 4
=item *
In Perl, binary C<+> is always addition. C<$string1 + $string2> converts
both strings to numbers and then adds them. To concatenate two strings,
use the C<.> operator.
=item *
The C<+> unary operator doesn't do anything in Perl. It exists to avoid
syntactic ambiguities.
=item *
Unlike C<for...in>, Perl's C<for> (also spelled C<foreach>) does not allow
the left-hand side to be an arbitrary expression. It must be a variable:
for my $variable (keys %hash) {
...
}
Furthermore, don't forget the C<keys> in there, as
C<foreach my $kv (%hash) {}> iterates over the keys and values, and is
generally not useful ($kv would be a key, then a value, and so on).
=item *
To iterate over the indices of an array, use C<foreach my $i (0 .. $#array)
{}>. C<foreach my $v (@array) {}> iterates over the values.
=item *
Perl requires braces following C<if>, C<while>, C<foreach>, etc.
=item *
In Perl, C<else if> is spelled C<elsif>.
=item *
C<? :> has higher precedence than assignment. In JavaScript, one can
write:
condition ? do_something() : variable = 3
and the variable is only assigned if the condition is false. In Perl, you
need parentheses:
$condition ? do_something() : ($variable = 3);
Or just use C<if>.
=item *
Perl requires semicolons to separate statements.
=item *
Variables declared with C<my> only affect code I<after> the declaration.
You cannot write C<$x = 1; my $x;> and expect the first assignment to
affect the same variable. It will instead assign to an C<$x> declared
previously in an outer scope, or to a global variable.
Note also that the variable is not visible until the following
I<statement>. This means that in C<my $x = 1 + $x> the second $x refers
to one declared previously.
=item *
C<my> variables are scoped to the current block, not to the current
function. If you write C<{my $x;} $x;>, the second C<$x> does not refer to
the one declared inside the block.
=item *
An object's members cannot be made accessible as variables. The closest
Perl equivalent to C<with(object) { method() }> is C<for>, which can alias
C<$_> to the object:
for ($object) {
$_->method;
}
=item *
The object or class on which a method is called is passed as one of the
method's arguments, not as a separate C<this> value.
=back
=head2 Sed Traps
Seasoned B<sed> programmers should take note of the following:
=over 4
=item *
A Perl program executes only once, not once for each input line. You can
do an implicit loop with C<-n> or C<-p>.
=item *
Backreferences in substitutions use "$" rather than "\".
=item *
The pattern matching metacharacters "(", ")", and "|" do not have backslashes
in front.
=item *
The range operator is C<...>, rather than comma.
=back
=head2 Shell Traps
Sharp shell programmers should take note of the following:
=over 4
=item *
The backtick operator does variable interpolation without regard to
the presence of single quotes in the command.
=item *
The backtick operator does no translation of the return value, unlike B<csh>.
=item *
Shells (especially B<csh>) do several levels of substitution on each
command line. Perl does substitution in only certain constructs
such as double quotes, backticks, angle brackets, and search patterns.
=item *
Shells interpret scripts a little bit at a time. Perl compiles the
entire program before executing it (except for C<BEGIN> blocks, which
execute at compile time).
=item *
The arguments are available via @ARGV, not $1, $2, etc.
=item *
The environment is not automatically made available as separate scalar
variables.
=item *
The shell's C<test> uses "=", "!=", "<" etc for string comparisons and "-eq",
"-ne", "-lt" etc for numeric comparisons. This is the reverse of Perl, which
uses C<eq>, C<ne>, C<lt> for string comparisons, and C<==>, C<!=> C<< < >> etc
for numeric comparisons.
=back
=head2 Perl Traps
Practicing Perl Programmers should take note of the following:
=over 4
=item *
Remember that many operations behave differently in a list
context than they do in a scalar one. See L<perldata> for details.
=item *
Avoid barewords if you can, especially all lowercase ones.
You can't tell by just looking at it whether a bareword is
a function or a string. By using quotes on strings and
parentheses on function calls, you won't ever get them confused.
=item *
You cannot discern from mere inspection which builtins
are unary operators (like chop() and chdir())
and which are list operators (like print() and unlink()).
(Unless prototyped, user-defined subroutines can B<only> be list
operators, never unary ones.) See L<perlop> and L<perlsub>.
=item *
People have a hard time remembering that some functions
default to $_, or @ARGV, or whatever, but that others which
you might expect to do not.
=item *
The <FH> construct is not the name of the filehandle, it is a readline
operation on that handle. The data read is assigned to $_ only if the
file read is the sole condition in a while loop:
while (<FH>) { }
while (defined($_ = <FH>)) { }..
<FH>; # data discarded!
=item *
Remember not to use C<=> when you need C<=~>;
these two constructs are quite different:
$x = /foo/;
$x =~ /foo/;
=item *
The C<do {}> construct isn't a real loop that you can use
loop control on.
=item *
Use C<my()> for local variables whenever you can get away with
it (but see L<perlform> for where you can't).
Using C<local()> actually gives a local value to a global
variable, which leaves you open to unforeseen side-effects
of dynamic scoping.
=item *
If you localize an exported variable in a module, its exported value will
not change. The local name becomes an alias to a new value but the
external name is still an alias for the original.
=back
As always, if any of these are ever officially declared as bugs,
they'll be fixed and removed.
Zerion Mini Shell 1.0