Mini Shell
"""A directed acyclic graph of reusable components."""
from collections import deque
from threading import Event
from kombu.common import ignore_errors
from kombu.utils.encoding import bytes_to_str
from kombu.utils.imports import symbol_by_name
from .utils.graph import DependencyGraph, GraphFormatter
from .utils.imports import instantiate, qualname
from .utils.log import get_logger
try:
from greenlet import GreenletExit
except ImportError:
IGNORE_ERRORS = ()
else:
IGNORE_ERRORS = (GreenletExit,)
__all__ = ('Blueprint', 'Step', 'StartStopStep', 'ConsumerStep')
#: States
RUN = 0x1
CLOSE = 0x2
TERMINATE = 0x3
logger = get_logger(__name__)
def _pre(ns, fmt):
return f'| {ns.alias}: {fmt}'
def _label(s):
return s.name.rsplit('.', 1)[-1]
class StepFormatter(GraphFormatter):
"""Graph formatter for :class:`Blueprint`."""
blueprint_prefix = '⧉'
conditional_prefix = '∘'
blueprint_scheme = {
'shape': 'parallelogram',
'color': 'slategray4',
'fillcolor': 'slategray3',
}
def label(self, step):
return step and '{}{}'.format(
self._get_prefix(step),
bytes_to_str(
(step.label or _label(step)).encode('utf-8', 'ignore')),
)
def _get_prefix(self, step):
if step.last:
return self.blueprint_prefix
if step.conditional:
return self.conditional_prefix
return ''
def node(self, obj, **attrs):
scheme = self.blueprint_scheme if obj.last else self.node_scheme
return self.draw_node(obj, scheme, attrs)
def edge(self, a, b, **attrs):
if a.last:
attrs.update(arrowhead='none', color='darkseagreen3')
return self.draw_edge(a, b, self.edge_scheme, attrs)
class Blueprint:
"""Blueprint containing bootsteps that can be applied to objects.
Arguments:
steps Sequence[Union[str, Step]]: List of steps.
name (str): Set explicit name for this blueprint.
on_start (Callable): Optional callback applied after blueprint start.
on_close (Callable): Optional callback applied before blueprint close.
on_stopped (Callable): Optional callback applied after
blueprint stopped.
"""
GraphFormatter = StepFormatter
name = None
state = None
started = 0
default_steps = set()
state_to_name = {
0: 'initializing',
RUN: 'running',
CLOSE: 'closing',
TERMINATE: 'terminating',
}
def __init__(self, steps=None, name=None,
on_start=None, on_close=None, on_stopped=None):
self.name = name or self.name or qualname(type(self))
self.types = set(steps or []) | set(self.default_steps)
self.on_start = on_start
self.on_close = on_close
self.on_stopped = on_stopped
self.shutdown_complete = Event()
self.steps = {}
def start(self, parent):
self.state = RUN
if self.on_start:
self.on_start()
for i, step in enumerate(s for s in parent.steps if s is not None):
self._debug('Starting %s', step.alias)
self.started = i + 1
step.start(parent)
logger.debug('^-- substep ok')
def human_state(self):
return self.state_to_name[self.state or 0]
def info(self, parent):
info = {}
for step in parent.steps:
info.update(step.info(parent) or {})
return info
def close(self, parent):
if self.on_close:
self.on_close()
self.send_all(parent, 'close', 'closing', reverse=False)
def restart(self, parent, method='stop',
description='restarting', propagate=False):
self.send_all(parent, method, description, propagate=propagate)
def send_all(self, parent, method,
description=None, reverse=True, propagate=True, args=()):
description = description or method.replace('_', ' ')
steps = reversed(parent.steps) if reverse else parent.steps
for step in steps:
if step:
fun = getattr(step, method, None)
if fun is not None:
self._debug('%s %s...',
description.capitalize(), step.alias)
try:
fun(parent, *args)
except Exception as exc: # pylint: disable=broad-except
if propagate:
raise
logger.exception(
'Error on %s %s: %r', description, step.alias, exc)
def stop(self, parent, close=True, terminate=False):
what = 'terminating' if terminate else 'stopping'
if self.state in (CLOSE, TERMINATE):
return
if self.state != RUN or self.started != len(parent.steps):
# Not fully started, can safely exit.
self.state = TERMINATE
self.shutdown_complete.set()
return
self.close(parent)
self.state = CLOSE
self.restart(
parent, 'terminate' if terminate else 'stop',
description=what, propagate=False,
)
if self.on_stopped:
self.on_stopped()
self.state = TERMINATE
self.shutdown_complete.set()
def join(self, timeout=None):
try:
# Will only get here if running green,
# makes sure all greenthreads have exited.
self.shutdown_complete.wait(timeout=timeout)
except IGNORE_ERRORS:
pass
def apply(self, parent, **kwargs):
"""Apply the steps in this blueprint to an object.
This will apply the ``__init__`` and ``include`` methods
of each step, with the object as argument::
step = Step(obj)
...
step.include(obj)
For :class:`StartStopStep` the services created
will also be added to the objects ``steps`` attribute.
"""
self._debug('Preparing bootsteps.')
order = self.order = []
steps = self.steps = self.claim_steps()
self._debug('Building graph...')
for S in self._finalize_steps(steps):
step = S(parent, **kwargs)
steps[step.name] = step
order.append(step)
self._debug('New boot order: {%s}',
', '.join(s.alias for s in self.order))
for step in order:
step.include(parent)
return self
def connect_with(self, other):
self.graph.adjacent.update(other.graph.adjacent)
self.graph.add_edge(type(other.order[0]), type(self.order[-1]))
def __getitem__(self, name):
return self.steps[name]
def _find_last(self):
return next((C for C in self.steps.values() if C.last), None)
def _firstpass(self, steps):
for step in steps.values():
step.requires = [symbol_by_name(dep) for dep in step.requires]
stream = deque(step.requires for step in steps.values())
while stream:
for node in stream.popleft():
node = symbol_by_name(node)
if node.name not in self.steps:
steps[node.name] = node
stream.append(node.requires)
def _finalize_steps(self, steps):
last = self._find_last()
self._firstpass(steps)
it = ((C, C.requires) for C in steps.values())
G = self.graph = DependencyGraph(
it, formatter=self.GraphFormatter(root=last),
)
if last:
for obj in G:
if obj != last:
G.add_edge(last, obj)
try:
return G.topsort()
except KeyError as exc:
raise KeyError('unknown bootstep: %s' % exc)
def claim_steps(self):
return dict(self.load_step(step) for step in self.types)
def load_step(self, step):
step = symbol_by_name(step)
return step.name, step
def _debug(self, msg, *args):
return logger.debug(_pre(self, msg), *args)
@property
def alias(self):
return _label(self)
class StepType(type):
"""Meta-class for steps."""
name = None
requires = None
def __new__(cls, name, bases, attrs):
module = attrs.get('__module__')
qname = f'{module}.{name}' if module else name
attrs.update(
__qualname__=qname,
name=attrs.get('name') or qname,
)
return super().__new__(cls, name, bases, attrs)
def __str__(cls):
return cls.name
def __repr__(cls):
return 'step:{0.name}{{{0.requires!r}}}'.format(cls)
class Step(metaclass=StepType):
"""A Bootstep.
The :meth:`__init__` method is called when the step
is bound to a parent object, and can as such be used
to initialize attributes in the parent object at
parent instantiation-time.
"""
#: Optional step name, will use ``qualname`` if not specified.
name = None
#: Optional short name used for graph outputs and in logs.
label = None
#: Set this to true if the step is enabled based on some condition.
conditional = False
#: List of other steps that that must be started before this step.
#: Note that all dependencies must be in the same blueprint.
requires = ()
#: This flag is reserved for the workers Consumer,
#: since it is required to always be started last.
#: There can only be one object marked last
#: in every blueprint.
last = False
#: This provides the default for :meth:`include_if`.
enabled = True
def __init__(self, parent, **kwargs):
pass
def include_if(self, parent):
"""Return true if bootstep should be included.
You can define this as an optional predicate that decides whether
this step should be created.
"""
return self.enabled
def instantiate(self, name, *args, **kwargs):
return instantiate(name, *args, **kwargs)
def _should_include(self, parent):
if self.include_if(parent):
return True, self.create(parent)
return False, None
def include(self, parent):
return self._should_include(parent)[0]
def create(self, parent):
"""Create the step."""
def __repr__(self):
return f'<step: {self.alias}>'
@property
def alias(self):
return self.label or _label(self)
def info(self, obj):
pass
class StartStopStep(Step):
"""Bootstep that must be started and stopped in order."""
#: Optional obj created by the :meth:`create` method.
#: This is used by :class:`StartStopStep` to keep the
#: original service object.
obj = None
def start(self, parent):
if self.obj:
return self.obj.start()
def stop(self, parent):
if self.obj:
return self.obj.stop()
def close(self, parent):
pass
def terminate(self, parent):
if self.obj:
return getattr(self.obj, 'terminate', self.obj.stop)()
def include(self, parent):
inc, ret = self._should_include(parent)
if inc:
self.obj = ret
parent.steps.append(self)
return inc
class ConsumerStep(StartStopStep):
"""Bootstep that starts a message consumer."""
requires = ('celery.worker.consumer:Connection',)
consumers = None
def get_consumers(self, channel):
raise NotImplementedError('missing get_consumers')
def start(self, c):
channel = c.connection.channel()
self.consumers = self.get_consumers(channel)
for consumer in self.consumers or []:
consumer.consume()
def stop(self, c):
self._close(c, True)
def shutdown(self, c):
self._close(c, False)
def _close(self, c, cancel_consumers=True):
channels = set()
for consumer in self.consumers or []:
if cancel_consumers:
ignore_errors(c.connection, consumer.cancel)
if consumer.channel:
channels.add(consumer.channel)
for channel in channels:
ignore_errors(c.connection, channel.close)
Zerion Mini Shell 1.0